Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Wednesday, November 30, 2016
VIDEO REVIEW: Heavy Metal
Labels:
1981,
80's,
action,
adventure,
animation,
fantasy,
Heavy Metal,
horror,
John Candy,
Video Review
Friday, November 4, 2016
Monday, April 18, 2016
Monday, January 11, 2016
Monday, November 30, 2015
VIDEO REVIEW: Paprika
Labels:
2000's,
2006,
animation,
anime,
japanese,
Paprika,
Satoshi Kon,
Video Review
VIDEO REVIEW: Akira
Labels:
1988,
80's,
Akira,
animation,
anime,
japanese,
Katsuhiro Otomo,
Video Review
Sunday, September 22, 2013
REVIEW: Time Masters
Time
Masters
Director:
Rene Laloux
Year
1982
Time
Masters, AKA Les maitres du temps, is a fantastically strange and
obscure French animated Sci-Fi movie which is brimming with mystery
and intrigue. Immersed in a fictional futuristic world, this space
opus is among the most unique and bizarre of its kind. With original
designs by the acclaimed illustrator Jean Giraud, otherwise known as
Moebius, and an ability to present a world void of restrictions on
the imagination, Time Masters is without a doubt a science fiction
feature that will take you to worlds unimaginable. Not only that, but
it is wrapped tightly around a story that is anything but orthodox.
What a
wild film Time Masters is! First of all, the cast of characters are
extremely diverse and equally strange, ranging from space pirates, a
conniving and feminine prince, a pair of telepathic little creatures,
a jovial old space explorer, and a heroic space adventurer. There is
nothing typical about any of these characters, and each one feels
fresh and unique to this original science fiction landscape that
collaborators Rene Laloux, Stefan Wul, and Jean Giraud have created.
Based off of Wul's novel L'Orphelin de Perdide, the film delves deep
into some of the most unusual aspects of the novel, but still manages
to add a few daring alternatives to the already compelling points of
the original story.
Immersed
in a wild universe that is anything but typical, the film relies
heavily on outlandish moments and otherworldly creatures to dazzle
your mind. Throughout the feature, we are witness to giant vicious
bugs, faceless angel-like beings, weird quadrupedal creatures, and
just about every strange thing in the book. The world's that the
filmmakers have brought to life are effective in their presentation
and often unsettling in their unfamiliar nature. Danger looms around
every corner, appearances deceive, and most of all there is a heavy
dose of wonder etched in every frame of this film.
Visually
the film is expertly crafted thanks to the original designs by the
legendary Moebius. Everything in the world is just so peculiar in
presentation that it does wonders for making you believe in the
validity of the unnatural realms on display. In an imaginatively slow
build up we are introduced to the characters, landscapes, and
creatures of this cinemascape, and each of these instances is pure
Moebius. Like something out of his Arzach or The Incal graphic
novels, the vivid intricacies of his designs and the cohesive nature
in which they all flow together in believable juncture, give a great
lived in feel to the texture of the world.
As for
the story, it is a simple yarn, yet one that gets extremely twisted
and bold as the narrative weaves its way forward. Nothing is as it
seems in this film, and by the end of this unusual journey you will
be left with a strange sense of awe and respect for the genuinely
unique vision that all of the artists involved have been able to
accomplish. Astoundingly against the grain and rather bold and daring
in its presentation, Time Masters is one animated feature that opens
our eyes to a greater vision, one filled with wonderful sights and
dangerous adventures.
Time
Masters is a unique interpretation of French writer Stefan Wul's 'The
Orphan Perdide'. Taking the same tone as the book and expanding upon
it, the animated feature opens up the possibilities of this thriving
world, allowing for us to explore its unusual offerings and diverse
vistas. The characters within this story are surprisingly complex and
are often faced with rather extraordinary situations, which tap on a
handful of moral issues and philosophical quandaries.
In
general the real asset of this production is the collaboration of all
its aspects and the way they gel so nicely together. The creatures,
the various planets, the overall atmosphere of the production, they
all combine to make for a compelling watch. Added on top of that is a
story that traverses on subjects and situations that most likely have
never, or will never, be explored again within the medium. End it all
with a twist that is both emotionally disheartening and wholly
unexpected, and you've got yourself one hell of a good animated
science fiction feature. If you're a fan of Moebius' distinct style
or a sucker for animated science fiction, then you owe it to yourself
to track this one down. It's a real winner! Time Masters is.....
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Creepy Space Staring Contest..... GO! |
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Are you sure you forgot to pack all of your pants Jaffar? |
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That's one sassy little creature. |
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Suddenly I have the feeling..... Like we're being watched! |
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What's up guys.... ladies? What the hell are you? |
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Will you stop playing around on that thing and get me the hell out of here! |
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Jaffar's got some sweet dance moves! |
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You're not going anywhere until you get a hug from me buddy. |
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Never take candy from strangers kid. |
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Let's kick this dance off right! |
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How about a backrub? Why you little perverts! |
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Get this kid a fly swatter! |
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And you thought the mosquitoes in your town sucked. |
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Behold! The Master of the Greenscreen! |
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Red Rover... Red Rover... let Billy come over! |
Labels:
1982,
80's,
animation,
french,
Jean Giraud,
Les maitres du temps,
Moebius,
Rene Laloux,
Sci-Fi,
Stefan Wul,
Time Masters
Tuesday, December 11, 2012
REVIEW: The Hobbit
The Hobbit
Director: Jules Bass &
Arthur Rankin Jr.
Year 1977
The Hobbit is a wonderfully
magical animated feature in which brings J.R.R. Tolkien’s heralded children’s
story to vivid life, introducing us to the world of Middle-Earth and the heroes
and creatures that inhabit it. Imagined in the most whimsical of ways, this fun
adventure film moves at a brisk pace as we follow Bilbo on his journey from the
Shire all the way to the Lonely
Mountain and back again.
With an abundance of musical sequences, character interactions, and action
set-pieces, this iteration of the classic novel is a must for any fan of the
book and it’s a great set up for the live action feature directed by Peter
Jackson. If you’re looking for a good old wholesome adventure tale, then The
Hobbit is just up your alley.
The film follows the story
of Bilbo Baggins, a Hobbit who has an unexpected series of visitors who sweep
him up on a life-changing adventure that changes him from a homebody into a
courageous adventurer. After being visited by Gandalf the wizard and a group of
thirteen dwarves, Bilbo reluctantly takes a job to be the party’s burglar in
which he is tasked to retrieve some treasure from a dragon’s lair. Setting out
on their quest, the group encounters ravenous trolls, malevolent goblins,
spiteful elves, devilish spiders, and a frighteningly cruel dragon named Smaug.
As Bilbo rises to the occasion on all accounts, he learns that there is more to
him then he first realized and that bravery and courage is something that can
be found in the most smallest of creatures.
This Rankin/Bass production
is a real treat, especially for those that encountered it while still at a
young age. For me, it was this entry and The Return of the King produced
Rankin/Bass collaboration that first sparked my imagination and put in motion
my interest in reading Tolkien’s writings. What Bass and Rankin were able to do
with this production, was perfectly capture the magic and wonder that is
Tolkien’s Middle-Earth, while summarizing quite nicely the contents that can be
found within The Hobbit’s novelization. Most everything from the book is
intact, including the three troll sequence, the capture of the party by the
Goblin King, Bilbo and Gollum’s riddles in the dark, and even the death of
Smaug by the bowman Bard. The only glaring admission that was missing from this
production was the inclusion of Beorn, a hulking man that can transform into a
bear. Other than that, I would say that Rankin and Bass did quite well with
jamming everything in to this film’s 90 minute runtime, without compromising the
stories integrity or spirit.
As for the visual style of
this feature, I’d say that it perfectly mirrors the quality that one would
imagine if depicting the aged world of Middle-Earth. The designs for the creatures
and characters, created by Lester Abrams, are magical, and the overall look of
the world is quite captivating even in its child-centric presentation. The
detail and tone of this version is also an inviting one as it features an
aesthetic that seems pulled from legend. It’s easy to say that the source
material is geared towards children and the overall scope of the narrative
pales in comparison with the epic quest featured in The Lord of the Rings, but
what The Hobbit establishes right from the get go is a definitive style that
harkens back to a fictional world that feels lived in and genuine, be it a more
whimsical and fantasy-driven one.
The music is also something
of an underrated gem, giving both the foreboding doom of Smaug’s lair and the
care-free nature of Bilbo’s Shire lifestyle, some much needed depth and
validity. The original music, composed by Maury Laws, is extremely effective
for this particular fantasy piece and he definitely is able to capture the
wonder of Middle-Earth in even the most sparing of time. What might throw some people
off of the film is that it is quite musical in the folk music sense of things,
where characters will begin going off on song filled tangents. In actuality,
there is an abundance of poetry like verses in the book so for me it only adds
to the charm of the film. Not only that but the songs get stuck in your head,
particularly the main title theme “The Greatest Adventure”, written and
performed by Glenn Yarbrough, and the fan favorite, “That’s What Bilbo Baggins
Hates”. To each there own, but for me the jovial way in which the film bursts
into song every once in a while, makes this iteration of Tolkien’s classic that
much more fun to watch.
It must be said that for all
its content, the film moves at a surprisingly brisk pace as it sprints from one
set-piece to the next. We never really dwell in one particular situation for
more than a moment, making the film feel like more of a summary of the book
rather than a fleshed out telling of the characters experiences. Be that as it
may, I enjoyed the rampant pace of the production and even though things aren’t
expanded upon, other than what is set on the written pages, I still get a
ridiculous amount of enjoyment from this whimsical tale of a Hobbit and his
unexpected journey.
The Hobbit is a wonderful
Rankin/Bass collaboration that really nails the spirit and passion of Tolkien’s
book. With its expressive style and unique character design, the film paints a
beautiful picture, one in which never wanes after multiple viewings. Childish
in its very nature, but respectfully depicted, The Hobbit is a justifiably fast
paced adventure film which takes the iconic set-pieces of the novel and just
runs with it. With its stupendously vivid original music, composed by Maury
Laws, to its original character designs, created by Lester Abrams, this
animated adaption is a treasured piece of Tolkien history.
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I think Bilbo's gonna hurl! |
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Sting! |
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Could someone get these damn stars off my head?! |
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That Goblin King is a P...I....G..... PIG! |
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Gollum is a real creep. |
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Sweet rides fellas! |
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So run it by me again.... Why can't you just drop us off at the Lonely Mountain? |
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Watch out Bilbo! It's the army of the evil butterflies! |
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Will you shitheads stop getting into trouble?! |
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Looks like someone pissed off the Keebler Elves. |
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Here comes Bilbo.... Barrel Rider! |
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Smaug is one fat lazy piece of shit. |
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Looks like someone has been a naughty Hobbit. |
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It's time for you to cool off Smaug. |
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So Bard.... What's with the no pants wearing thing? |
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To War! Huzzah!!! |
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Who's gonna clean up all of this shit? |
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Bilbo is just snug as a bug in a rug. |
Labels:
1977,
70's,
animation,
Arthur Rankin Jr.,
fantasy,
J.R.R. Tolkien,
Jules Bass,
Lester Abrams,
Maury Laws,
The Hobbit
Thursday, September 20, 2012
REVIEW: Ghost in the Shell
Ghost in the Shell
Director: Mamoru Oshii
Year 1995
Ghost in the Shell is a fantastic science fiction animated film that delves into the true essence and meaning of life by commenting on the possibility of machines becoming something more than just soulless creations. This evolutionary step in both animated features and thought-provoking storytelling is a shining example of how filmmakers can use the medium to create some rather inspiring narrations on the human condition, both in its significance and unprecedented ramifications. Filled with action, beautiful artistry, and an intriguing plot, Ghost in the Shell is not only a masterpiece, but it’s a classic example of how truly complex an anime can be.
Set in the year 2029, the film follows a team of high-level government operatives lead by a tough as nails female cyborg cop named Motoko Kusanagi, as they police a cyber-punk metropolis for malicious anarchistic hackers aiming to disrupt society. Their recent case has them hot on the trail of an illusive and notorious cyber hacker named ‘The Puppet Master’, who is wreaking havoc across the interactive network which is connected to all of the people of Earth. What makes this miscreant’s actions that much more alarming, is that they seem to have an unhealthy fixation on Major Motoko Kusanagi and her relevance to being a cyber-genetic creation. As they narrow in on their suspect, they come to a shocking realization that ‘The Puppet Master’ may be far more complex and unsettlingly then they ever bargained for. One thing’s for sure, the world won’t be the same once this mysterious hacker’s true intentions come to light.
The world of Ghost in the
Shell is a fantastically technologically driven one, in which everything across
this cyberpunk landscape is connected within a network that is like a beefed up
version of our own internet. What’s rather special about director Mamoru
Oshii’s vision for this future tech-centric society, is that the function of
the network is not only embedded within the character’s everyday life, but it
is also visually replicated in the look and presentation of the metropolis
where the story is set. The thriving neon metropolis is like vibrant eye candy
and it’s especially interesting to compare the correlation between the
resemblance of the city landscape at night to that of a computer chip, with its
intricate grids and sleek design. The fusing of both the visuals to the
thematic arc of the story is something of a perfect union, because it allows
the viewer to dive right in to the metaphorical narrative that focuses on the
meaning of life and the concept of machines becoming something much more than
just man’s creation, which is the core backbone of this deliciously twisted
science fiction tale.
With the metaphorical connections in place and the stage set, Oshii pushes the visual look of the film into uncharted territories as he allows the grungy nature of this world to spring to life in the most expressive of ways. From the darkened back alleys to the neon caked and congested streets of the city, the lived in nature of this fictional world is exceptionally crafted. Through this meticulous recreation, born from Oshii’s mind, we really get a chance to feel the age of the expansive metropolis and it’s the detailed way in which he introduces us to each various location that really builds up the history of this technologically driven world. Not only do we get to visit the thriving portions of the city, like the looming skyscrapers and corporate headquarters, but we also get to see the more traditional and weathered side of this aged society. The best example that showcases the visual scope of the landscape is the precious moments in which we get to traverse through the film’s less refined locations. For instance, the chase scene that occurs in the marketplace, where the crew is chasing down a suspect, is one of the most visually impressive moments of the film, allowing us to revel in the sheer wonder and scale of the world at hand. I absolutely loved the look of the packed shopping district, filled with its diverse characters and kaleidoscopic colors, and the closing moments of the scene really gives the viewer a feast for the eyes, not to mention a miraculous fight sequence.
As for the rest of the action
of the film, it is top notch and extremely inventive. In this movie we get a
hefty helping of frantic gunplay, brutal beat downs, and pulse pounding car
chases, that mix perfectly with its intricate and contemplative narrative. The
violence on display is raw to the core, making for a nasty atmosphere that
relishes in snapped bones, eviscerated flesh, and grotesque mutilation. Even
though most of the carnage centers around synthetic beings being ripped apart
and mangled, the end result in witnessing all of this nasty dismemberment is
quite potent to the validity and harshness of the world. One of the most
memorable moments of the movie, that truly showcases the cruelness of the
film’s environment, takes place in the forgotten and distraught portion of the
city which has decayed over time by neglect. The scene starts off with Major
Motoko Kusanagi taking on a large insect-like tank. As the battle rages on,
Motoko gets a few pot shots in against the seemingly unbeatable metallic
behemoth, only to later be decimated by the heavy artillery that the powerful
machine is equipped with. The mangling of Motoko’s body and the way that her
synthetic flesh just hangs from her broken frame, is twisted in its
presentation and quite morbidly impressive.
It is in this shocking and visceral moment, filled with painfully perverse gore, that we are presented with one of the film’s most poignant images. We watch the mangled Motoko as she lay disjointed on the ground and we are taken aback by the realness of the moment. Though she is just a machine and conceivably without a soul, we still relate that humanistic trait to her and we sympathize with the predicament that she is in. It’s this strange conundrum that drives the entire series up to this point. Are machines more than machines? Can they evolve into something else entirely, even without the aid of the ones which created it? As her human cover is stripped from her body, we still come to compare her to human because of the actions that follow this pinnacle moment. This instance is a great bridge to the overall arc of the story, and what continues is a revelation that truly feels inspired while still managing to maintain a certain esteem of mystery and wonder. With its unapologetic approach and masterful storytelling, Ghost in the Shell is a science fiction animation that really raises the bar on animated features.
Ghost in the Shell is a
tremendous and thought-provoking anime entry that brings about a tale which is
so interwoven within its fictional world that the allegory comes off as visual
poetry. Often violent and exceptionally disturbing, the film goes to the
extremes in order to absorb the audience into its imaginative construct,
leaving the end result to be nothing less than breathtaking. Mamoru Oshii has
crafted a film that goes above and beyond the requirements for good
storytelling and has established a fictional universe that is as important to
the structure of the narrative as it is relevant to the proceedings on display.
With its heavy dose of cyber punk style and its tendency to get a little gritty and disturbing, Ghost in the Shell tells an intriguing story about the evolution of man and the inherent plausibility that the things that we create could somehow become equal to us. In this nightmare scenario, the filmmakers decide to bridge the gap between man and machine by establishing a world where technology and humanity are at a merging point. The union of these two entities, though bloody and foreboding, is exceptionally crafted and even though there is a great deal of violent, bombastic flair, the story is surprisingly spiritual as it goes about spinning a yarn about the soul of a machine and the evolution of life as we know it. Simply put, Ghost in the Shell is one…..
Director: Mamoru Oshii
Year 1995
Ghost in the Shell is a fantastic science fiction animated film that delves into the true essence and meaning of life by commenting on the possibility of machines becoming something more than just soulless creations. This evolutionary step in both animated features and thought-provoking storytelling is a shining example of how filmmakers can use the medium to create some rather inspiring narrations on the human condition, both in its significance and unprecedented ramifications. Filled with action, beautiful artistry, and an intriguing plot, Ghost in the Shell is not only a masterpiece, but it’s a classic example of how truly complex an anime can be.
Set in the year 2029, the film follows a team of high-level government operatives lead by a tough as nails female cyborg cop named Motoko Kusanagi, as they police a cyber-punk metropolis for malicious anarchistic hackers aiming to disrupt society. Their recent case has them hot on the trail of an illusive and notorious cyber hacker named ‘The Puppet Master’, who is wreaking havoc across the interactive network which is connected to all of the people of Earth. What makes this miscreant’s actions that much more alarming, is that they seem to have an unhealthy fixation on Major Motoko Kusanagi and her relevance to being a cyber-genetic creation. As they narrow in on their suspect, they come to a shocking realization that ‘The Puppet Master’ may be far more complex and unsettlingly then they ever bargained for. One thing’s for sure, the world won’t be the same once this mysterious hacker’s true intentions come to light.
With the metaphorical connections in place and the stage set, Oshii pushes the visual look of the film into uncharted territories as he allows the grungy nature of this world to spring to life in the most expressive of ways. From the darkened back alleys to the neon caked and congested streets of the city, the lived in nature of this fictional world is exceptionally crafted. Through this meticulous recreation, born from Oshii’s mind, we really get a chance to feel the age of the expansive metropolis and it’s the detailed way in which he introduces us to each various location that really builds up the history of this technologically driven world. Not only do we get to visit the thriving portions of the city, like the looming skyscrapers and corporate headquarters, but we also get to see the more traditional and weathered side of this aged society. The best example that showcases the visual scope of the landscape is the precious moments in which we get to traverse through the film’s less refined locations. For instance, the chase scene that occurs in the marketplace, where the crew is chasing down a suspect, is one of the most visually impressive moments of the film, allowing us to revel in the sheer wonder and scale of the world at hand. I absolutely loved the look of the packed shopping district, filled with its diverse characters and kaleidoscopic colors, and the closing moments of the scene really gives the viewer a feast for the eyes, not to mention a miraculous fight sequence.
It is in this shocking and visceral moment, filled with painfully perverse gore, that we are presented with one of the film’s most poignant images. We watch the mangled Motoko as she lay disjointed on the ground and we are taken aback by the realness of the moment. Though she is just a machine and conceivably without a soul, we still relate that humanistic trait to her and we sympathize with the predicament that she is in. It’s this strange conundrum that drives the entire series up to this point. Are machines more than machines? Can they evolve into something else entirely, even without the aid of the ones which created it? As her human cover is stripped from her body, we still come to compare her to human because of the actions that follow this pinnacle moment. This instance is a great bridge to the overall arc of the story, and what continues is a revelation that truly feels inspired while still managing to maintain a certain esteem of mystery and wonder. With its unapologetic approach and masterful storytelling, Ghost in the Shell is a science fiction animation that really raises the bar on animated features.
With its heavy dose of cyber punk style and its tendency to get a little gritty and disturbing, Ghost in the Shell tells an intriguing story about the evolution of man and the inherent plausibility that the things that we create could somehow become equal to us. In this nightmare scenario, the filmmakers decide to bridge the gap between man and machine by establishing a world where technology and humanity are at a merging point. The union of these two entities, though bloody and foreboding, is exceptionally crafted and even though there is a great deal of violent, bombastic flair, the story is surprisingly spiritual as it goes about spinning a yarn about the soul of a machine and the evolution of life as we know it. Simply put, Ghost in the Shell is one…..
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Ewww! Gross! |
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She's just not feeling the horseshoe dude. |
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There's a lot of gun fire in this flick. |
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Seriously! Tons of gun fire! |
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Hey shithead... start shooting that gun! |
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Bato is like the Arnold Schwarzenegger of Anime characters. |
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Am I digging the stache, goatee, glasses trifecta? Shit yeah! |
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Bato is a little shy around naked butts. |
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Talk to the robot hand. |
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I don't know what the hell is going on here, but damn is it heavenly. |
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Nothing like getting kicked in the face by a hot, naked, and invisible chick. |
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Well at least we were able to salvage the best parts. |
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I bet that dude is about to shoot that gun off. |
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This guy is having a bloody good time. |
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The itsy bitsy spider tank shot up the place to shit. |
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The horror! The HORROR! |
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Could you not do that? You're really creeping me out. |
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What a horrible time to lose one's head. |
Labels:
1995,
90's,
animation,
anime,
Ghost in the Shell,
japanese,
Mamoru Oshii,
Sci-Fi
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